N900 – ARM Cortex-A8 Multitasking on Maemo 5

Amazing operation system that handle mutitasking on a mobile device I’ve never seen before! What is the Window Mobile, Android, Limo, Bada and iPhone OS?

Iphone 4G Rumors And Spec? Here It Goes!

Iphone 4G Rumors And Spec? Here It Goes!

The all new iPad is out in the market, now another version of iPhone?

Base on service manager for Rapid Repair, Aaron. He say that the big changes for the iPhone 4G would probably be the contrast and will be the exact opposite of the iPhone 3GS.

The iPhone 4G would be using the same hardware capabilities more or like but the design would be different and probably in the most common periphery apps. iPhone 4G most likely would be using the same processor that is in the iPad.

The CPU inside that application processor will be an ARM Cortex-A9, the graphics processor will be a PowerVR SGX, probably a 535 or 540.Instead of having the same clockspeed as iPad, they will just underlock it to about 600Mhz on the iPhone 4G.

Main reason would be saving power.Even the iPone 3Gs is running at 600Mhz but the new processor which will be using in iPhone 4G could easily be 25% more powerful even if they ran it at the same clock speed.

It was told that even it slow down to 500Mhz and it would still be a more powerful processor set, and it would use maybe half the power as the iPhone 3GS processor and still get just as much done.

Thats how this new and strong processor is design.Largely due to using a smaller manufacturing process. iPhone 4G most likely will not be having multitasking function because it wasn’t in the iPad so probably not.

In one cycle they change the design, the next cycle they beef up the hardware with kind of the same design, and then the next cycle they change the design again. Memory will be at 512MB, the cost is right and I couldn’t see Apple staying at 256MB for the cost differences.

Storage would be in the options of 16GB, 32GB and 64GB.No removable battery, if the iPhone is thought of as having a 2 year life cycle.

This phone would be release close to the typical annual release. That probably would be early June to mid-July.

Wazzup. I’m Andrew, the writer who’s responsible for all the material you read on this blog. Apart from managing Tweetzon, I’m also currently a business student in a college.

My personal interests revolve around outdoor games and hon which is a very famous strategy game like “dota” if you ever heard of it. (add me up if you play! “andzee”) I spent more of the time on quiet and peaceful places , because that’s how i get ideas and basically visualize all the good thing in life. Totally love the beach and hope to go there often!

That’s all for now! Do subscribe to my feed for the most in updates !

the distinguished competitor handsets(Nokia X6 vs. Sony Ericsson Satio)

Nokia X6 is a compact mobile that measures 111 x 51 x 13.8 mm and weighs 122 grams. It is incorporated with TFT 3.1 inches TFT capacitive touch screen with 16 M colors and 360 x 640 pixels. It also integrates accelerometer and proximity sensors plus scratch resistant glass. However, Sony Ericsson Satio, the spectacular looking handset measures 112 x 55 x 13 mm and weighs 126 grams. It possesses TFT; 3.5 inches touch screen with 16 M colors and 360 x 640 pixels resolution. In addition, it integrates accelerometer and proximity sensors.

Nokia X6 has an internal memory of 32 GB and 128 MB RAM. It possesses Wi-Fi of uPnP technology and micro USB in addition to other data’s. It is equipped with 5 MP camera, 2592 x 1944 pixels, Carl Zeiss Optics with dual flash, video light and other features. It avails VGA camera at 30 fps and secondary QCIF camera at 15 fps. On the other hand, Sony Ericsson Satio avails an internal memory of 32 GB that can be further upgraded to 8 GB with micro SD. It covers Wi-Fi of DLNA and USB plus all other data’s. It is integrated with amazing 12 MP camera, 4000 x 3000 pixels, with many features of smile and face detection etc. It integrates WVGA video at 30 fps via software update and secondary VGA video call camera.

Nokia X6 is highly powered by Symbian OS S60 5th edition with CPU of ARM 434 MHz processor. It offers other features like stereo FM plus RDS, games like spore, D Mix Tour etc., Nokia stereo headset, voice command etc. It comes in attractive dual colors of blue on white and red on black. It possesses Li-Ion battery of 1320 mAh. Whereas Sony Ericsson Satio is grandly powered by Symbian OS S 60 5th edition with significant CPU of ARM Cortex 600 MHz Power VR SEX Graphics. It offers many features from stereo FM radio with Google maps, gesture control, office document viewer etc. It is available in beautiful colors of black, silver and Bordeaux. It avails strong battery of Li-Po 100 mAh.

Lucy Brightly is a content writer and writes about latest gadgets. For information on latest Sony Ericsson Satio and Nokia X6 16GB Pink, you can go to leading online shops.

Samsung Galaxy Launched on O2 – New Samsung i7500 Android Phone

Samsung have now released their first ever mobile phone to feature the Google Android operating system in the UK, the Samsung Galaxy has been released on O2 pay monthly tariffs with further network launches planned over the coming days.

The Samsung Galaxy is also known as the Samsung i7500 and is the manufacturers first leap into the Android phone market, facing competition from the likes of the HTC Hero we explore what the Galaxy has to offer a smartphone user.

Samsung I7500 is a cutting-edge and first Android-powered smartphone, featuring a 3.2 inch AMOLED full touch screen and 7.2Mbps HSDPA and WiFi connectivity, giving users access to Google Mobile services and full web browsing at blazing speeds. With a launch of I7500, Samsung became the first company among the global top three mobile phone manufacturers to unveil an Android-powered phone.

The Samsung Galaxy mobile phone comes with a 3.2” OLED touch screen panel with a screen resolution of 480 x 320 pixels. This OLED screen is already used in other high-end Samsung mobiles like Samsung Omnia HD, Samsung Tocco Ultra Edition, etc. This high quality display provides direct access to the full set of Google suite applications. This Samsung I7500 mobile phone is quad-band EDGE compatible, and has dual band HSDPA too. Samsung I7500 sim free mobile phone comes with most of the significant applications like Gmail, Google search, street view, maps, talk, YouTube, calendar, etc.

Samsung I7500 mobile phone sports a 5MP digital camera (with flash) which can be used as a video recorder or camcorder too. Headphone jack is also availed in this smart widget thereby avoiding cumbrous adaptors. This Samsung I7500 smartphone is very compact and user friendly, and Samsung I7500 mobile phone has 11.9mm thick chassis.

This Samsung Galaxy 3G mobile phone comes with Wi-Fi connectivity too, thereby providing high speed internet access to the users. The connectivity options are enriched with the incorporation of Bluetooth and GPS. The samsung I7500 Sim Free device has an internal memory of 8GB, which can be expanded according to the user demands via micro SD Cards. It is reported that the microSD card slot in this Samsung I7500 sim free handset can be expanded upto 32GB to meet all possible futuristic demands.

Although initially released on O2 the Samsung Galaxy should be available on Orange deals over the next couple of days despite rumours that the Galaxy was to be a network exclusive for O2.

Microsoft Better Have Big Plans for ARM

Microsoft Better Have Big Plans for ARM
If Microsoft’s new ARM license is just for smartphones, investors should be disappointed.
Read more on The Motley Fool

System-Level Programmability evolution Leap in Embedded Design

How many embedded projects have you worked on that successfully transitioned between lifecycle phases of the project without major rework of system designs, bill of materials, layouts, etc.? If you’re answer is less than 100%, as the majority of the embedded world is, then you should open your mind to a new methodology to embedded design that will save you countless hours, dollars and headaches. In this article we’ll explore the embedded design challenges you face on a day-today basis and, in a pragmatic manner, how you can overcome with true system-level programmability. First, let’s briefly look at what I mean by true system-level programmability.

True System-Level Programmability
Let’s break this apart into three sections and describe each, from right-to-left: Programmability, System-Level, and True.Programmability is not to be confused with configurability; but rather is the ability to build a function using basic building
blocks. In this context, these basic building blocks are implemented in hardware and are used together to build a function by means of configuring registers, data-paths and signal-paths. For example, figure 1 below describes the basic building blocks within Cypress’s next generation PSoC device architectures, PSoC 3 and PSoC 5, for implementing true system-level programmability. These basic building blocks, as highlighted in the figure, consist of a high performance 8-bit 8051 (PSoC 3) or 32-bit ARM Cortex M-3 (PSoC 5) processor, a programmable clocking tree, Universal Digital Blocks (UDBs), programmable analog blocks and programmable routing and interconnects (analog, digital and system buses).

PSoC 3 Architecture
The clocking system of the PSoC 3 and PSoC 5 architectures enables a programmable set of analog and digital clocks to support a variety of peripherals like ADCs, PWMs, counters, etc. With eight individually sourced 16-bit clock dividers for the digital system peripherals and four individually sourced 16-bit clock dividers for the analog system peripherals all reaching back to a set of four internal or two external clock sources; you have a powerful clocking tree.

A UDB is very powerful, flexible digital logic block. Each UDB in the PSoC 3 and PSoC 5 architectures contain an ALU-based 8-bit datapath, two fine grained PLDs, a control and status module as well as a clock and reset module. These elements can be combined to perform the function of a low-end microcontroller, they can be chained together with other UDBs to enable larger functions, or they can implement digital peripherals such as timers, counters, PWMs, UARTs, I2C, SPI, CRCs, etc. With 24 UDBs in some PSoC 3 and PSoC 5 families of devices, you can even implement a 24-core processor in addition to the 8051 or ARM Cortex-M3 processors, or the internal DMA—a very powerful architecture.

The analog capabilities of PSoC 3 and PSoC 5 combine high-precision fixed-function analog (reference voltage accurate to +/- 0.1% over industrial temperature and voltage ranges) with a set of programmable analog peripherals that can be used to implement: mixers, trans-impedance amplifiers, buffers, op-amps, and more.
The combination of flexible, high-precision analog capabilities opens up many possibilities for unique, powerful designs.
Finally, the routing and interconnect of the PSoC 3 and PSoC 5 architecture, as you can see above in figure 1, is made up of system buses that enable any GPIO to be digital, analog, CapSense, or LCD drive I/O—a truly powerful feature that can offer significant cost savings (4-layer to 2-layer PCBs) and easier board layout with true routing freedom.
So, what does system-level mean? We have long had component-level programmability in the form of programmable digital
logic (CPLDs, FPGAs, etc.), programmable analog (switched-capacitor and similar functions), programmable clocks, programmable processors, etc. What system-level programmability means is simply all of these programmable components in a single platform, a single device all controlled and configured via an easy to use, hierarchical schematic-based, software development environment. Figure 2 shows a system-level view of a brushless DC Motor control example application. As you can see in this figure, you don’t need to worry about the details of how these individual components are instantiated; instead you focus on what you want these peripheral functions to do. Whether it’s taking tachometer, temperature or pump pressure readings to provide a feedback loop to the motor control function, or driving the 3-phase motor using individual PWM controls, you can solve your system design challenges without worrying about the low-level details of which discrete ICs or peripheral components to use.

Pragmatic Application of System-Level Programmability to Solve Embedded Design Challenges

You face a number of embedded design challenges. First is adapting to change—changes to requirements, layouts, designs, availability of materials, etc. Next is getting to market fast—beating the competition and releasing a product at the right time to net the most impact. Another challenge is analog complexities—choosing, configuring and using the right parts for the right purposes. Finally you must protect your design IP to prohibit competitors from replicating your designs and stealing your market share. Cypress’s PSoC programmable system-on-chip and development software have been designed to meet these challenges head-on and in this section we’re going to take a pragmatic approach to how true system-level programmability and PSoC addresses these challenges.

Adapting to Change
The only constant in the life of an embedded engineer is change, and your ability to embrace change by planning for it and using tools that empower you to adapt is the only way you can truly be successful. As you saw in figure 2, a change to a PSoC engineer could mean a simple modification of a peripheral—perhaps increasing an ADC’s resolution (figure 3), or could be as complicated as adding additional functionality into a design, like a control interface via USB or an LCD Segment Display and capacitive sensing buttons (figure 4). With true system-level programmability you can embrace change and use it to develop the best products you can imagine.

Getting to Market Fast
The biggest challenge in getting to market fast is not always concepts or ideas, but in creating a product from these ideas. Quickly getting a product to market can earn you higher margins and a more focused market with less competition. PsoC engineering enables rapid-prototyping of a solution with easy in-chip tweaking and programming along with a system-level software development environment. With these two capabilities, you can easily breadboard a hardware solution to understand the true requirements and get your product into production.

Analog Complexities
The PSoC programmable system-on-chip platform and its software development environment ease the use of analog circuitry and functions through its intuitive system-level, schematic-based design methodology. As you saw in figures 2 and 3, for example, the instantiation of analog peripherals is as simple as a drag-and-drop of the component on to the design canvas in PSoC Creator followed by peripheral configuration settings specific to the function you’re implementing—for the ADC in this example: resolution, conversion rates, clock sources, etc. The instantiation of other analog peripherals like trans-impedance amplifiers, filters, analog multiplexers, comparators, DACs and other peripherals is just as simple.

Protection of Design IP

The PSoC programmable system-on-chip provides an additional layer of security by way of its system-level programmability that’s embedded in the device. If competitors examine the die, all they can see are the components that make up the PsoC device itself and not the firmware that initializes and instantiates the system you developed using PSoC Creator. The firmware stored in the PSoC devices is also protected with several degrees of protection and defined by memory block to accommodate several levels of protection across the entire device: no protection (used during development), external read protection, external read/write protection as well as full protection (no external read/write or internal write). With these protection levels,the secret sauce of your designs when implemented in the PSoC device can easily be protected from standard reverse engineering techniques.


Cypress’s PSoC programmable system-on-chip and its development software unleash true system-level programmability with its new PSoC 3 and PSoC 5 architectures to help you easily overcome your everyday embedded design challenges and allow you to focus on what really matters, your product. These new architectures extend the world’s only programmable embedded design platform, shattering design limitations. In one chip, you can take advantage of high-precision programmable analog including 12- to 20-bit delta-sigma ADCs, a digital logic library with dozens of drop-in peripherals, best-in-class power management and rich connectivity resources; all with an integrated high-performance, single-cycle 8051 or advanced ARM® Cortex™-M3 processor in the PSoC 3 or PSoC 5 architectures, respectively.
The new software tool, PSoC Creator, is available today from www.cypress.com.

Product Marketing Manager, Cypress Semiconductor Corp.

MCU Stick will be eating by ARM

MCU embedded applications semiconductor products business proved to be a lucrative business market. According to market research firm iSuppli’s statistics, only in China MCU market, currently embedded applications every year, about the size of two billion U.S. dollars. Therefore, the slowdown in the semiconductor business, is not optimistic about the economic environment, the majority of companies have MCU operations to strengthen the business. In this process, MCU vendors have different strategies.

CortexM3 expanding consumer and industrial markets, or will form the three pillars of the situation. There is no doubt that the MCU ARMCortex-M3-based products currently in the embedded MCU market gained a. Many companies have launched or plan MCU introduced based on the core MCU. For example, STMicroelectronics, NXP, Atmel, and Toshiba Semiconductor Company has launched a variety of ARMCortex-M3-based MCU. Texas Instruments through the acquisition of Luminary, was based on the core product. In addition, companies such as Fujitsu Microelectronics will be launched in 2010 ARMCor-tex-M3 based on the MCU. As ARMCortex-M3 core-based microcontrollers with low cost, low power consumption and performance and other characteristics of the middle, you can replace the industrial market and the consumer electronics market, some of the 16-bit MCU, therefore, ARMCortex-M3 in the major markets for industrial control, Common consumer electronics market.

From the current marketing situation, although behind STMicroelectronics ARMCortex-M3-based Luminary introduced the MCU, but it is still the industry’s first to introduce the core MCU based on the mainstream of semiconductor companies. Moreover, STMicroelectronics more complete product line, so far has launched 70 types of products, covering all high school low-grade applications, products features are improving, so the market has started a number of design wins. Overall, STMicroelectronics products market to promote the fastest, the future should be ARMCortex-M3MCU a major supplier.

STMicroelectronics NXP ARMCortex-M3MCU products after the launch. Although the failure to seize the initiative, but NXP ARMCortex-M3MCU based on the latest Cortex-M3R2 revised kernel, it has some of the advanced nature of their products. For example, R2 revised core increased highly integrated power control. Using this technology, NXP ARMCortex-M3MCU can reach the industry’s lowest power consumption. The LPC1300 series in the operating frequency of 70MHz, the power consumption of about 200?A/MHz. Furthermore, NXP Cortex-M3MCU products of high speed, work speed up to 100MHz. In addition, NXP has also been actively improving its product line. Therefore, it is foreseeable, NXP will also become ARMCortex-M3MCU an important force in the market.

Texas Instruments in May 2009 acquisition of the Lu-minary. Luminary product lines are based on ARMCortex-M3′s MCU. Prior to this, a number of years, Texas Instruments ARMMCU technical route has been stagnant, while the acquisition of the Luminary change this situation. As LuminaryCortex-M3MCU product line has a certain standard, coupled with TI’s marketing efforts, the future of Texas Instruments will also be a ARMCortex-M3MCU market forces can not be ignored.

Although some companies in the market to promote its ARMCortex-M3 based on the MCU products, but the richness of product lines can not be compared with the three companies, and follow-up speed slightly slow. In this case, the recent above-mentioned three companies with extensive product line and market opportunities have been won, the field may ARMCortex-M3MCU built a pillar of the situation.

Samsung Galaxy S i9000 Review

Samsung Galaxy S i9000 Review
The Samsung Galaxy S is among the most anticipated Android phones to date. So after using the handset for over a week, I’m handing down my verdict. Check out the full review of the Samsung GT-i9000 after the jump. At first sight, the Samsung Galaxy S would not really catch a lot of attention except [...] Related posts: Samsung Galaxy S i9000 price, 1st impressions When the handset was shown to …
Read more on YugaTech

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MPC Data announced a new version of its Windows Embedded CE 6.0 R3 board support package (BSP) for a low-cost SBC (single board computer) distributed by Digi-Key, plus plans to support Windows Embedded Compact 7 on the same platform.
Read more on WindowsForDevices

Get money with chromium min $500

It has been approximately six months since we launched the Chromium Security Reward program. Although still early days, the program has been a clear success. We have been notified of numerous bugs, and some of the participants have made it clear that it was the reward program that motivated them to get involved with Chromium security.
We maintain a list of issued rewards on the Chromium security page. As the list indicates, a range of researchers have sent us some great bugs and the rewards are flowing! This list should also help answer questions about which sort of bugs might qualify for rewards.
Today, we are modifying the program in two ways:
  1. The maximum reward for a single bug has been increased to $3,133.7. We will most likely use this amout for SecSeverity-Critical bugs in Chromium. The increased reward reflects the fact that the sandbox makes it harder to find bugs of this severity.
  2. Whilst the base reward for less serious bugs remains at $500, the panel will consider rewarding more for high-quality bug reports. Factors indicating a high-quality bug report might include a careful test case reduction, an accurate analysis of root cause, or productive discussion towards resolution.
Thanks to everyone who contributes to Chromium security, and here’s looking forward to our first elite entrant!
UPDATE: We’ve had a few questions about whether we pay rewards in cases where the bug comes to us via a vulnerability broker. Bugs reported in this way are not likely to generate Chromium rewards. We encourage researchers to file bugs directly with us, as doing so helps us get started sooner on fixes and removes questions about who else may have access to the bug details. We’d also remind researchers that we don’t necessarily require a working exploit in order to issue a reward. For example, evidence of memory corruption would typically be sufficient.
source http://blog.chromium.org/2010/07/celebrating-six-months-of-chromium.html

A review of Android Application Development process

A review of Android Application Development process

The overall quantity of Android Apps is said to have surpassed 50,000. At first the figure can strike one’s imagination but if compared to the 185,000 applications available at Apple’s App Store one realizes that there are still mountains to climb. But, nevertheless, the growth rate is impressive. The applications range from the fun-and-funky variety to those with determined utility. They targeted at all facets of life and all types of interests. But the question arises whether all those apps are that necessary. When the App Store hit 5000 apps, it definitely had everything 99% of people wanted. Moreover, great numbers do not guarantee great quality though prove increasing popularity.  

Android app requirements are not that strict as those of Apple. Thus, all the polishing up and refining petty features that has been key features of Apple’s application policy and a bar preventing many apps from entering the Apple’s Sacred Site, turned out to be a quality insurance initiative protecting users.

But quality Android apps have become more frequent lately, and will definitely continue now that serious hardware has been deployed, like Droid, Nexus 1, Incredible and a range of other Google phones. Before late 2009 nobody took Android seriously because the gadget performance did not come up to users’ expectations. Now more top Android developers are getting serious about making an appealing Android app to get some green and to enlarge their portfolio.

Developers surely give Android a share of their time. Though, high-profile application developers tend to pay less attention to Android customers as they do to the iPhone counterparts. But changes are possible. That attitude shift has been caused by several factors:
-Android is an OS that can be installed at devices that people never even imagined possible.
-A strong application market encourages potential buyers, thus stimulating hardware enhancements, which in their turn give greater possibilities for further Android application development.

Now Apple application market is said to have reached its upper limit but the market has tons of room to provide for Android apps. But nowadays it is also possible to talk about a very important emerging feature – any great app that comes out, comes out on all platforms. It’s definitely more profitable to follow that path and it’s not that difficult to convert the code over. The only thing that kills the joy is that Apple is going to band the mentioned code-shift, implying that all iPhone apps should be written with the use of the initial code and language. 

The move will definitely be an onset on developers’ rights. But every year has a silver lining – the advent of the iPad has given another gadget to create highly useful and completely useless apps for. Moreover, when Windows Mobile 7 rolls out this year, developers will have a great crowd of Microsoft mobile fans to target at.